![]() Real-time day/night lighting transitions,Realistic wet/dry weather transitions Dynamically laid rubber increases grip throughout racing session(s), Rubber chunks (“marbles”) roll off tyres and can affect grip, Tyres sustain damage from poor driving (such as “flatspotting” a tyre) or setups, affecting grip immediately and over time, Dynamically drying racing line after rain, Environments filled with animated events like planes, flag marshalls and more…Real-time day/night lighting transitions, Projected headlights for night time driving, Open VR support for multiple headsets, Look to apex and head motion tracking support, DX11 advanced graphics engine, Real-time day/night transitions Adjust player and opponent volume ratio. See the apex with the Look Ahead slider Adjust your seat and mirror while in the driver’s seat, Updating real-time scoring towers Expanded and enhanced gauge and LCD features for vehicle cockpits, Improved loading times, Updated sound engine, Changing engine sounds based on upgraded vehicle performance New AI who will race for and defend positions Define AI opponent types, strength and aggression Races can be lap based, time based or both Vehicle upgrade system that affects both the appearance and performance of a vehicle, Camera/Replays “Resume from Replay” allows you to resume a race from a saved replay Full screen monitor and ability to rewind Freely move camera from any position including the ever famous exclusive Swingman Spectator mode. Ok, there are presets for each track in the Car Customize page. For example, the Default is 150 seconds, but when you select Mid Ohio, the number of seconds increases to 200. So we have to preselect the track restriction at the customize screen BEFORE loading the track. However, even with 200 seconds, the P2P stopped working at 100 seconds. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators. It makes me wonder if there is a pre-set number of times the P2P can be used. ![]() ![]() And the issue about P2P lasting 20 seconds still seems to be occurring. I could push P2p as I entered the short start/finish straight, brake for Turn1 and continue to use P2p (without further pushing of the button) up the hill to the Keyhole turn. It would expire just about the exit of the keyhole, when I could then reactivate P2P down the backstraight, past heavy braking for the right hander and the series of uphill/downhill lefts & rights beyond that. ![]() I opened the car-upgrade mas file and all I saw were graphic and driver files for all the Indycars. ![]()
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